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natpmp automatically selecting ports?

 
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dreadslicer



Joined: 23 Jan 2013
Posts: 1

PostPosted: Wed Jan 23, 2013 9:13 pm    Post subject: natpmp automatically selecting ports? Reply with quote

Code:
#include <iostream>
#include <natpmp.h>

using namespace std;


void redirect(uint16_t privateport, uint16_t publicport)
{
  int r;
  natpmp_t natpmp;
  natpmpresp_t response;
  initnatpmp(&natpmp,0,NATPMP_RESPTYPE_UDPPORTMAPPING);
  sendnewportmappingrequest(&natpmp, NATPMP_PROTOCOL_TCP, privateport, publicport, 3600);
  do {
    fd_set fds;
    struct timeval timeout;
    FD_ZERO(&fds);
    FD_SET(natpmp.s, &fds);
    getnatpmprequesttimeout(&natpmp, &timeout);
    select(FD_SETSIZE, &fds, NULL, NULL, &timeout);
    r = readnatpmpresponseorretry(&natpmp, &response);
  } while(r==NATPMP_TRYAGAIN);
  cout << "mapped public port "<<response.pnu.newportmapping.mappedpublicport<<
           " to localport "<<response.pnu.newportmapping.privateport<<" liftime "<<
           response.pnu.newportmapping.lifetime<<"\n";
  closenatpmp(&natpmp);
}


int main (){
   redirect(32000,32000);
}


This code does work, however, it doesn't set the port to 32000:32000... it sets it:

Quote:
mapped public port 20701 to localport 22404 liftime 32539


I'm trying to make a game system and I need these ports open.... I'm going to assume that if it gets the port open, I would THEN start the port listener using a UDP server w/ these special ports?
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miniupnp
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Joined: 14 Apr 2007
Posts: 1589

PostPosted: Sun Jan 27, 2013 5:34 pm    Post subject: Reply with quote

with NAT-PMP the port mapped is not always the one requested.
So you may ask for 32000 / 32000 and get 20701 / 22404
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